Week update 2 - progress made.


This week we were able to do some prototyping within unity. I mostly worked on the sound design and sound effects, and am planning to implement those soon. The ones that are planned to be included are: character turn effects, background noise, and level music. Aside from mostly working on the music design, we were able to make some progress on the core mechanics. I gave some minor help with some things such as timers and asset placement. 

Overall we were able to make progress on the main mechanics and the regular things included within games, such as a pause menu and start menu, as well as make their respective sound effects. Now we have planned to keep smoothing out the mechanics and levels as well as work on the main obstacles to be included. From there we will continue to implement some of the more basic things such as win and lose conditions.


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